Brighter Path
A downloadable University Project
About
This is a simple game about making everyday decisions. Play as Abby, and decide which items to use throughout the day. Items will have different effects on her health, happiness, and energy. The goal of the game is to balance these systems, as you explore the area and meet characters.
Is decision making an art or a science? While developing this game, I came to the conclusion that it is an art. Everything we experience should be accounted for scientifically. Every decision we make amounts to neural circuits firing over a period of time. That being acknowledged, the way that each human makes decisions, seems to always involve their unique personal neural history. All art involves making choices. Like the way I choose the sprites, or what notes I used for the music. I would even go so far as to say that art is decision making. Ultimately, that makes decision making an art.
Credits:
- Sprites: Humble Bundle RPG Asset Mega Bundle
- Music: Created by me using SoundBox
- Made Using Godot
- with additional code and mechanics from Top-Down Action RPG Template by NoidEXE
Status | Prototype |
Author | h98blade |
Genre | Simulation |
Made with | Godot |
Tags | information-science, Life Simulation, Short, Walking simulator |
Average session | A few seconds |
Languages | English |
Inputs | Keyboard |
Install instructions
Windows users:
Download and run Decision Making Game.exe
Mac users:
Download and run Decision Making Game.dmg
Controls:
Up, Down, Left, Right.
Right Mouse Click to start or quit
Interactions happen automatically
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